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Xplo Eristotle wrote:
>....because now I'm repeating myself.
>
>John Mellerick wrote:
>>
>> However, I think they way that Povray goes about creating soft-edged shadows
>> is *all wrong*.
>
>Yes, those bastards! They added a feature to the software to create
>soft-edged shadows without the massive overhead of massive point light
>arrays! How dare they?
>
></sarcasm>
>
>No one's holding a gun to your head and forcing you to use area lights.
>If you dislike them that much, don't use them. You have a perfectly
>servicible light array generator.
>
>> Have a look at my reply to Jaime Vives Piqueres above - I describe (in too
>> much detail to repost here) a very intensive test scene I did with my point
>> light array macro, with fairly high radiosity settings, very high quality
>> antialiasing...
>
>Your test scenes were LAUGHABLY SIMPLE.. sufficient to demonstrate a
>technique, but not a good demonstration of the effects of light arrays
>on rendering time for realistically complex scenes. The fact that you
>seem to think otherwise shows your inexperience and ignorance.
>
>-Xplo
>
Oh! Oh! Calma!
Everybody, let's take a big breath and stop sounding so bitter and harsh.
I only saw discussions get so heated in political forums (tho, sports forums
could be candidates to that, at least in Italy).
These newsgroups at times seem a lesson from Ruffled Feathers 101....
Alex
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